Presenting TU Wien

The Institute of Design and Assessment of Technology, Human-Computer Interaction Group is part of the Faculty of Informatics at the TU Wien. The Institute seeks to merge relevant technical and social sciences research with a practical contribution to the design of technology particularly mobile, tangible and sensor-based technologies. The research application areas are on end-user inclusion and participation, acceptance and adoption of new technologies, motivations and experiences of users, ethics and social impact of information and communication technologies.

As such we see our role in the project as providing the methodological and research background for the project. We put emphasis on including possible stakeholders in the design process and on better understanding the context we are developing for. Furthermore, we want to better understanding the design space, create design probes and iteratively improve these prototypes.

Peter Purgathofer

Peter Purgathofer

Peter Purgathofer is associate professor at the IGW. His research centers around questions of the interplay between design and (software) development, especially the role and place of design in software engineering. He is also working in the field of »Informatics and Society«. Rather than anything else, he would label himself as an »experience designer« in the sense of Bill Buxton's book, »Sketching user experiences«. Recently, new projects focus around the concept of »Positive impact games«. On a global level, this means that he is also deeply interested in the interplay between the co-development of technology and society, and especially in questions of sustainability and resilience of technology.

Naemi Luckner

Naemi Luckner

Naemi Luckner works at the Vienna University of Technology with a focus on game design, interaction design and online learning. She has contributed work to various projects in these fields, such as ‘Aurora’, an online learning project with the aim of letting students take responsibility of their own learning process; ‘Give&Take’, a project about creating a platform for skill and knowledge exchange within a neighbourhood and especially geared towards older adults; 'Lebensnetz', a game to help overcome cognitive decline through a mix of playful activities; and 'Mirror' a project developing an interface for physical therapists to use in their practice and games to motivate patients to repeat their physio-therapeutic exercises. Naemi Luckner is also a game designer, has worked on the game 'Hueshift' with the independent game studio All Civilized Planets.

Fares Kayali

Fares Kayali

Dr. Fares Kayali is a researcher, educator and designer living and working in Vienna, Austria. His research interests are situated in informatics, didactics, arts and HCI with a broad spectrum covering game design and gamification, health care technology, music computing and interactive art, as well as teacher education and game-based learning. Fares has completed his habilitation in “Game Design and Education” at the University of Applied Arts Vienna and works as a senior postdoctoral researcher at the Institute of Design and Assessment of Technology at the Vienna University of Technology. There he is co-founder of the Positive Impact Games Lab (http://piglab.org) and principal investigator of the game-based learning project “Sparkling Games” and the art-based research project “Breaking the Wall - Playful interfaces for Music Audience Participation”. Fares Kayali  lectures at several Austrian universities and has presented his work in highly regarded academic publications and conferences such as CHI, DiGRA, GDC, GLS, Games for Health, Games for Change and Entertainment Computing. His works have won or been nominated for high-profile awards such as IndieCade, the Independent Games Festival, Europrix, eAward and Occursus.

Katharina Werner

Katharina Werner

Ihre Arbeitsschwerpunkte und Expertise liegen in den Bereichen unterstützende Technologien, Human Computer und Human Robot Interaktion, User-Centered Design – im Speziellen partizipative Designmethoden und der Planung und Durchführung von Nutzerstudien mit älteren Personen. Seit fast 10 Jahren ist sie als Projektmitarbeiterin und Arbeitspaketverantwortliche in mehreren nationalen und internationalen Forschungsprojekten im AAL-Bereich tätig.

Naemi Luckner